Graduate seminar class. Topics: multi-agent systems, game theory, mechanism design
by Prof. David Parkes
class enrollment: 31
TF rating: 4.4 (out of 5.0)
Responsible for preparing and grading homework, sections, lecturing.
My research develops computational analogues of human emotion to enhance agent decision-making and communication. The goal is to look at what made emotions a successful evolutionary strategy, and transfer these insights into the design of agents that operate in complex environments. I am also interested in ways to use emotion expressions to improve human-computer interaction.