Citation:
Antos, D., & Pfeffer, A. (2011). Reasoning Patterns in Bayesian Games. In Tenth International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS) . Taipei, Taiwan.
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My research develops computational analogues of human emotion to enhance agent decision-making and communication. The goal is to look at what made emotions a successful evolutionary strategy, and transfer these insights into the design of agents that operate in complex environments. I am also interested in ways to use emotion expressions to improve human-computer interaction.