Publications

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In Press
Hocke, J., M. Dorr, and E. Barth, "A compressed sensing model of peripheral vision", Human Vision and Electronic Imaging XVII, In Press.
Dorr, M., E. Vig, and E. Barth, "Eye movement prediction and variability on natural video data sets", Visual Cognition, In Press.
Vig, E., M. Dorr, and D. D. Cox, "Saliency-based selection of sparse descriptors for action recognition", Proceedings of the International Conference on Image Processing, In Press. Abstract

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2012
Pomarjanschi, L., M. Dorr, and E. Barth, "Gaze guidance reduces the number of collisions with pedestrians in a driving simulator", ACM Transactions on Interactive Intelligent Systems, vol. 1, issue 2, pp. 8:1-8:14, 2012.
Vig, E., M. Dorr, T. Martinetz, and E. Barth, "Intrinsic dimensionality predicts the saliency of natural dynamic scenes", IEEE Transactions on Pattern Analysis and Machine Intelligence, vol. 34, issue 6, pp. 1080-1091, 2012.
2011
Vig, E., M. Dorr, T. Martinetz, and E. Barth, "Eye movements show optimal average anticipation with natural dynamic scenes", Cognitive Computation, vol. 3, issue 1, pp. 79-88, 2011. AbstractWebsite
A less studied component of gaze allocation in dynamic real-world scenes is the time lag of eye movements in responding to dynamic attention-capturing events. Despite the vast amount of research on anticipatory gaze behaviour in natural situations, such as action execution and observation, little is known about the predictive nature of eye movements when viewing different types of natural or realistic scene sequences. In the present study, we quantify the degree of anticipation during the free viewing of dynamic natural scenes. The cross-correlation analysis of image-based saliency maps with an empirical saliency measure derived from eye movement data reveals the existence of predictive mechanisms responsible for a near-zero average lag between dynamic changes of the environment and the responding eye movements. We also show that the degree of anticipation is reduced when moving away from natural scenes by introducing camera motion, jump cuts, and film-editing.
Dorr, M., and P. Bex, "A gaze-contingent display to study contrast sensitivity under natural viewing conditions", Human Vision and Electronic Imaging XVI (vol. 7865), San Francisco, CA, SPIE-IS&T, pp. Y1-8, 2011. Abstractdobe11_www.pdf
Contrast sensitivity has been extensively studied over the last decades and there are well-established models of early vision that were derived by presenting the visual system with synthetic stimuli such as sine-wave gratings near threshold contrasts. Natural scenes, however, contain a much wider distribution of orientations, spatial frequencies, and both luminance and contrast values. Furthermore, humans typically move their eyes two to three times per second under natural viewing conditions, but most laboratory experiments require subjects to maintain central fixation. We here describe a gaze-contingent display capable of performing real-time contrast modulations of video in retinal coordinates, thus allowing us to study contrast sensitivity when dynamically viewing dynamic scenes. Our system is based on a Laplacian pyramid for each frame that efficiently represents individual frequency bands. Each output pixel is then computed as a locally weighted sum of pyramid levels to introduce local contrast changes as a function of gaze. Our GPU implementation achieves real-time performance with more than 100 fps on high-resolution video (1920 by 1080 pixels) and a synthesis latency of only 1.5 ms. Psychophysical data show that contrast sensitivity is greatly decreased in natural videos and under dynamic viewing conditions. Synthetic stimuli therefore only poorly characterize natural vision.
Vig, E., M. Dorr, and E. Barth, "Learned saliency transformations for gaze guidance", Human Vision and Electronic Imaging XVI (vol 7865), San Francisco, CA, SPIE-IS&T, pp. W1-11, 2011.
Schneider, N., E. Barth, P. Bex, and M. Dorr, "An open-source low-cost eye-tracking system for portable real-time and offline tracking", Proceedings of the 2011 Conference on Novel Gaze-Controlled Applications, Karlskrona, Sweden, pp. Article 8, p 1-4, 2011. Abstract

Open-source eye trackers have the potential to bring gaze-controlled applications to a wider audience or even the mass market due to their low cost, and their flexibility and tracking quality are continuously improving. We here present a new portable low-cost head-mounted eye-tracking system based on the open-source ITU Gaze Tracker software. The setup consists of a pair of self-built tracking glasses with attached cameras for eye and scene recording. The software was significantly extended and functionality was added for calibration in space, scene recording, synchronization for eye and scene videos, and offline tracking. Results of indoor and outdoor evaluations show that our system provides a useful tool for low-cost portable eye tracking; the software is publicly available.

2010
Barth, E., M. Dorr, E. Vig, L. Pomarjanschi, and C. Mota, "Efficient coding and multiple motions", Vision Research, vol. 50, issue 22, pp. 2190-2199, 2010. Website
Vig, E., M. Dorr, T. Martinetz, and E. Barth, "A learned saliency predictor for dynamic natural scenes", ICANN 2010, vol. 6354, Thessaloniki, Greece, Springer, pp. 52-61, 2010.
Dorr, M., H. Jarodzka, and E. Barth, "Space-variant spatio-temporal filtering of video for gaze visualization and perceptual learning", Eye-tracking research & applications, Austin, TX, ACM, pp. 307-314, 2010.
Dorr, M., T. Martinetz, K. Gegenfurtner, and E. Barth, "Variability of eye movements when viewing dynamic natural scenes", Journal of Vision, vol. 10, issue 10, pp. 1-17, 2010. Website
Dorr, M., E. Vig, and E. Barth, "Colour saliency on video", Bionetics, 2010.
Pomarjanschi, L., M. Dorr, C. Rasche, and E. Barth, "Safer Driving with Gaze Guidance", Bionetics, 2010.
2009
Dorr, M., K. Gegenfurtner, and E. Barth, "The contribution of low-level features at the centre of gaze to saccade target selection", Vision Research, vol. 49, no. 24, pp. 2918-2926, 2009. Website
Vig, E., M. Dorr, and E. Barth, "Efficient visual coding and the predictability of eye movements on natural movies", Spatial Vision, vol. 22, issue 5, pp. 397-408, 2009. Website
Dorr, M., L. Pomarjanschi, and E. Barth, "Gaze beats mouse: A case study on a gaze-controlled Breakout", PsychNology, vol. 7, issue 2, pp. 197-211, 2009. Website
Dorr, M., and E. Barth, "Gaze guidance for improved visual communication", PerAda Magazine towards pervasive adaptation, 2009. Website
Dorr, M., C. Rasche, and E. Barth, "A gaze-contingent, acuity-adjusted mouse cursor", 5th Conference on Communication by Gaze Interaction (COGAIN), Copenhagen, Danmark, pp. 39-41, 2009.
Jarodzka, H., K. Scheiter, P. Gerjets, T. van Gog, and M. Dorr, "How to convey perceptual skills by displaying experts' gaze data", 31st Annual Conference of the Cognitive Science Society: Austin, Tx: Cognitive Science Society, pp. 2920-2925, 2009.
2008
Dorr, M., E. Vig, K. Gegenfurtner, T. Martinetz, and E. Barth, "Eye movement modelling and gaze guidance", Fourth International Workshop on Human-Computer Conversation, 2008.
Böhme, M., M. Dorr, M. Graw, T. Martinetz, and E. Barth, "A software framework for simulating eye trackers", Eye-tracking research & applications: ACM, pp. 251-258, 2008.
Böhme, M., M. Dorr, T. Martinetz, and E. Barth, "A temporal multiresolution pyramid for gaze-contingent manipulation of natural video", Passive Eye Monitoring: Springer, pp. 225-243, 2008.
2007
Dorr, M., M. Böhme, T. Martinetz, and E. Barth, "Gaze beats mouse: A case study", The 3rd Conference on Communication by Gaze Interaction (COGAIN 2007), Leicester, UK, pp. 16-19, 2007. Abstract
Eye tracking has become cheaper and more robust over the last years. Soon it will be feasible to deploy eye tracking in the mass market. One application area in which an average consumer might benefit from eye tracking is in computer games, where gaze direction can add another dimension of input. Progress in this direction will also be of high relevance to disabled users who lack the dexterity to control the input modalities traditionally used in computer games. Not only could gaming with gaze be enjoyable in itself, but the virtual world of multi-player games might also be one arena where disabled users could meet non-disableds on an equal footing. However, for a satisfactory gaming experience, it does not suffice to simply replace the mouse with a gaze cursor; usually, changes to the game play will also have to be made. In this paper, we will present an open-source game that we adapted so that it can be controlled by either a mouse or by gaze direction. We will show results from a small tournament that indicate that gaze is an equal if not superior input modality for this game.
2006
Böhme, M., M. Dorr, T. Martinetz, and E. Barth, "Eye Movement Predictions on Natural Videos", Neurocomputing, vol. 69, issue 16-18, pp. 1996-2004, 2006. Website
Dorr, M., M. Böhme, T. Martinetz, and E. Barth, "Gaze-contingent spatio-temporal filtering in a head-mounted display", Perception and Interactive Technologies, vol. 4021, Bad Irsee, Germany, Springer LNAI, pp. 205-207, 2006.
Böhme, M., M. Dorr, T. Martinetz, and E. Barth, "Gaze-contingent temporal filtering of video", Eye-tracking research & applications: ACM, pp. 109-115, 2006.
Barth, E., M. Dorr, M. Böhme, K. Gegenfurtner, and T. Martinetz, "Guiding eye movements for better communication and augmented vision", Perception and Interactive Technologies, vol. 4021, Bad Irsee, Germany, Springer LNAI, pp. 1-8, 2006.
Barth, E., M. Dorr, M. Böhme, K. Gegenfurtner, and T. Martinetz, "Guiding the mind's eye: improving communication and vision by external control of the scanpath", Human Vision and Electronic Imaging, vol. 6057: SPIE-IS&T, 2006.
2005
Dorr, M., M. Böhme, T. Martinetz, and E. Barth, "Predicting, analysing, and guiding eye movements", Neural Information Processing Systems Conference (NIPS 2005), Workshop on Machine Learning for Implicit Feedback and User Modeling, 2005.
Dorr, M., M. Böhme, T. Martinetz, and E. Barth, "Visibility of temporal blur on a gaze-contingent display", APGV 2005 ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization, A Coruna, Spain, pp. 33-36, 2005.
2004
Mota, C., M. Dorr, I. Stuke, and E. Barth, "Analysis and synthesis of motion patterns using the projective plane", Human Vision and Electronic Imaging IX, vol. 5292: SPIE-IS&T, pp. 174-181, 2004.
Mota, C., M. Dorr, I. Stuke, and E. Barth, "Categorization of transparent-motion patterns using the projective plane", International Journal of Computer and Information Science, vol. 5, issue 2, pp. 129-140, 2004. Website
Dorr, M., T. Martinetz, K. Gegenfurtner, and E. Barth, "Guidance of eye movements on a gaze-contingent display", Dynamic Perception Workshop of the GI Section "Computer Vision", Tübingen, Germany, pp. 89-94, 2004.
2003
Mota, C., M. Dorr, I. Stuke, and E. Barth, "Categorization of transparent-motion patterns using the projective plane", ACIS Fourth International Conference on Software Engineerin, Artificial Intelligence, Networking and Parallel/Distributed Computing (SNPD'03), Luebeck, Germany, pp. 363-369, 2003.