My research focuses on the social cognitive factors that underpin conceptual development and emotional well-being.
Horn, M., Phillips, B., Evans, M.E., Block, F., Diamond, J., and Shen, C. (2016). Visualizing Biological data in museums: Visitor learning with an interactive tree of life exhibit. Journal of Research in Science Teaching, 53, 895–918.
Block, F., Hammerman, J., Horn., M.S., Phillips, B., Diamond, J., Evans, M.E. & Shen, C. (2015). Groups in the wild: Quantifying group engagement around interactive tabletop exhibits. Annual Conference on Human Factors in Computing Systems (CHI'15), Seoul, Korea, 2015. Best Paper Award.
Catley, K., Phillips, B., & Novick, L. (2013). Snakes and Eels and Dogs! Oh, My! Evaluating High School Students’ Tree-Thinking Skills: An Entry Point to Understanding Evolution. Research in Science Education, 43, 2327-2348.
Davis, P., Horn, M.S., Schrementi, L., Block, F., Phillips, B., Diamond, J., & Shen, C. (2013). Going deep: Supporting collaborative exploration of evolution in natural history museums. Proceedings of Computer Supported Collaborative Learning (CSCL'13), 153 - 160. International Society of the Learning Sciences (ISLS). Best Design Award, 2013.
Block, F., Horn, M.S., Phillips, B., Diamond, J., Evans, E.M., & Shen, C. (2012). The deep tree exhibit: Visualizing the tree of life to facilitate informal learning. IEEE Transactions on Visualization and Computer Graphics (TVCG). 18(12), 2789 - 2798.
Block, F., Wigdor, D., Phillips, B., Horn, M., & Shen, C. (2012). FlowBlocks: A Multi-touch UI for Crowd Interaction. Proceedings of the 25th ACM Symposium on User Interface Software and Technology. (UIST'12), 497 - 508.
Chua, K.C., Qin, Y.Q., Block, F., Phillips, B., Diamond, J., Evans, M.E., Horn, M., Shen, C. (2012). FloTree: A Multi-touch Interactive Simulation of Evolutionary Processes. Proceedings of the 2012 ACM international conference on Interactive tabletops and Surfaces (ITS'12), 299 - 302.
Horn, M.S., Leong, Z.A., Block, F., Diamond, J., Evans, E.M., Phillips, B., Shen, C. (2012). Of BATs and APEs: Designing an interactive tabletop game for natural history museums. Proceedings of ACM Conference on Human Factors in Computing Systems, ACM Press, 2059 - 2068.