Innovation by Design: Projects in Educational Technology





In T522 you will work in teams to research, prototype, and test innovations to address problems you define in areas of shared interest. Complex situations – from poor academic performance among populations of learners to language acquisition for immigrants to rapid reskilling the workforce in a changing economy - involve an array of potential problems and opportunities to pursue. Determining the specific problems you want to solve involves researching the domain and developing a deep understanding of the context and the people. Who are your audiences, and what are the circumstances of their situations? A deep understanding of this research and context informs a theory of action grounded in existing evidence. If you do these things, then you should have these results. Rapid prototyping and testing allow you to evaluate your theory of action. This iterative design and development process – lots of trial and error – guides revisions to your theories and your innovation, and they are the core of your work in T-522. Each project team will produce: a statement of the problem; mock-ups of expected measurable impact; a representation of the research foundations guiding the innovation; multiple prototype iterations; and descriptions of validation and implementation models. Along the way you will gain experience with prototyping tools and embrace a willingness to learn through trial and error. Be ready to learn, create, fail, re-create, and learn some more.  Students are expected to attend one 75-minute class meeting a week. To maximize access across time zones, the class will be offered in two separate class meeting times: Thursday, 6:00 – 7:15 p.m. ET --or-- Friday, 9:00 – 10:15 a.m. ET. Students will need to be available for at least one of the two course meeting-time options to enroll in this course. Final assignment of a class meeting time will not happen as part of course enrollment in, but instead will be coordinated by the course teaching team. Additional mandatory weekly studio sessions will be scheduled at various times after the semester begins.​No prerequisites; no programming experience necessary.

No prerequisites; no programming experience necessary.