Ed.D., Harvard Graduate School of Education, 1988. Teaching, Curriculum, and Learning Environments. Doctoral thesis examined historical efforts to integrate technology into the classroom

B.A., Yale University, 1979. History major; provisional teaching certificate in history/social studies grades 6-12 


1991,’92,’95, 2001-Present  Lecturer on Education, Harvard Graduate School of Education. Taught courses in formative evaluation and instructional software design. Current courses: T-522 Innovation by Design: Projects in Educational Technology, focuses on evidence-based innovation and iterative development; T-513 Adaptive Learning: Investigations & Exercises, examines ways to reponds to multiple dimensions of learner variability.

2017-Present  Founder, Dockterman Learning LLC. Consults with educational organizations, school districts, publishers, and others on translating evidence into effective practice.

2017-Present  Judge, Global Learning XPRIZE

2016-Present  Senior Fellow, International Center for Leadership in Education

1983-2017  Tom Snyder Productions/Scholastic/Houghton Mifflin Harcourt. Joined Tom Snyder as an intern in 1982 and helped found the company as a leading producer of educational software for the classroom. Served many roles, including research and usability testing, writing and designing, professional development, curriculum development, product development and executive management. Company was acquired by Scholastic in 2001. Scholastic division was acquired by Houghton Mifflin Harcourt in 2015, where I held the position of Chief Architect, Learning Sciences.

1979-1982  Teacher, Daniel Hand High School. History and social studies teacher at a public high school in Madison, CT. Advised student groups in arts and student government. 


  • Frequent guest blogs (Spark, EduBlog, On Our Minds, frizzle, 2012-2017)
  • “Growth Mindset in Context” with Lisa Blackwell (ICLE, 2014)
  • “5 Ways Teachers Can Evaluate Educational Games” (Mashable, 2012)
  • “Games Help Kids Turn Failure into Learning” (Education Nation, 2012)
  • Personal blog site (The Dock Spot, 2006-09)
  • Easy Ways to Make Technology Work for You (Scholastic, 2003)
  • "Designing Placemark," in Educational Technology (2002)
  • Weaving Technology into Your Teaching (Tom Snyder Productions, 2002)
  • Cooperative Learning and Technology: Using Interactive Group Software” in Library Talk (1998)
  • Great Teaching in the One Computer Classroom (Tom Snyder Productions, 1998)
  • Cooperative Learning and Technology (Tom Snyder Production, 1998)
  • “Interactive Learning: It’s Pushing the Right Buttons” in Educational Leadership (1995)
  • “What can you do with one computer?” in Learning (1995)
  • “Social studies in the one computer classroom” in Computing Teacher  (1992)
  • “A teacher’s tools: 1891-1991” in Instructor (1991)
  • “The computer: a solution in search of a problem” in Principal (1989)
  • Bringing the Computer into Your Classroom (Tom Snyder Productions, 1987)
  • How to Incorporate the Computer into the Social Studies Classroom (Tom Snyder Production, 1986)
  • “Getting to ‘Aha!’” with Tom Snyder in Electronic Learning (1984)


  • READ 180 Universal
  • MATH 180
  • Fraction Nation
  • Timeliner XE
  • GO Solve Word Problems (3 titles)
  • FASTT Math (based on the research of Dr. Ted Hasselbring)
  • Thinking Reader (based on a research prototype developed by CAST)
  • Placemark online web page building tool
  • Science Court series (12 titles for upper elementary and middle school science)
  • Science Court Exploration series (6 titles for elementary science)
  • Science Court/Squigglevision (animated TV series, ran for 3 seasons on ABC Saturday morning)
  • Science Seekers series (3 titles for middle school science)
  • Choices, Choices series (3 titles dealing with critical thinking and decision-making)
  • Decisions, Decisions series (15 titles for history, social studies, science, and critical thinking)
  • Geography Search (updated version)
  • The Great Ocean Rescue; The Great Solar System Rescue (videodisc and CD-ROM)


  • MATH 180: AAP Innovation Award
  • FASTT Math: Software & Information Industry Codie Award Winner
  • Thinking Reader: Software & Information Industry Association Codie Award Winner; Ed Press Distinguished Achievement Award; CompuEd Gazette’s Best Educational Software Award
  • Decisions, Decisions: Teachers' Choice Award; Technology & Learning Award of Excellence; Media & Methods Awards Portfolio; Computer Classroom Learning Award of Excellence; Software Publishers Association Codie Award Winner
  • Science Court: Technology & Learning Award of Excellence; Software Publishers Association Codie Award Finalist; Curriculum Administrator’s Districts’ Choice Award; Children’s Software Revue All Star Software Award
  • Science Court Explorations: Technology & Learning Award of Excellence; Software & Information Industry Association Codie Award Winner
  • Science Seekers: Software & Information Industry Association Codie Award Winner
  • The Great Solar System Rescue: Technology & Learning Award of Excellence; New York Film Festival (top award in multimedia science for middle schools)


1996-2005  Carlisle, MA School Committee. Elected three times to 3-year terms for volunteer position in high-performing school district. Served as chair 4 times. Negotiated three teacher contracts.

•   Judge, Global Learning XPRIZE 

•   Senior Fellow, International Center for Leadership in Education

•   Fellow of the International Society for Design and Development in Education

•   Editorial Board Member for npj Science of Learning

Has twice served on NIH SBIR review panels for education-related proposals.