Digital Visual Material: Community–Based Interoperability and Interactivity in High Definition

Citation:

Emanuel, J. P. (2016). Digital Visual Material: Community–Based Interoperability and Interactivity in High Definition. In 2nd International Conference on Art & Archaeology 2016: Art and Archaeology Strengthened by Measurement Techniques . Jerusalem, Israel.
Digital Visual Material: Community–Based Interoperability and Interactivity in High Definition

Date Presented:

11–14 December

Abstract:

The rate at which images and objects are being digitized has increased significantly over the last quarter century, while technological developments have improved both quality of and storage of digital material. This, by extension, increases the potential for deeper interaction with digital visual material by the end user, be they a scholar, student, or layperson. However, efforts to share content across institutions (and, in some cases, across repositories within an institution) continue to encounter obstacles. The open source International Image Interoperability Framework (IIIF) was conceived to address this barrier to the access and sharing of content by developing a community-based protocol for standardized image retrieval that will collaboratively produce both interoperable technology and a common framework for image delivery, without requiring the adoption of any specific software. This paper will lay out the principles and partnership behind IIIF, its application to the wider field of art and archaeology, and a road map for the near-term future, which includes current work on a digital "scholars’ workbench” that will allow users to take full advantage of IIIF, while affording them the ability to collect, store, share, annotate, and arrange high-resolution digital images from multiple repositories worldwide. Also included in this paper will be an overview of one high–resolution, open source, IIIF-compliant image viewer, a JavaScript application called Mirador.