Staats D.
Designing a Game for Academic Application and Appealing to Game Hobbyists.
Board Gaming with Education. 2020;(Episode 97).
Publisher's VersionAbstractn this week’s episode of Board Gaming with Education Dustin interviews Sam Mendez, a student at MIT studying Comparative Media and also the designer of the board game Unfundable. The two talk about Sam’s game that puts you in the shoes of a Public Health Researcher as you compete with colleagues for funding. We learn about Sam’s background in gaming and his experience with the MIT research groups, like The Game Lab, and their roles in introducing Sam to the academic side of game design. Sam then goes through his experiences with playtesting his game and the differences between developing for academic applications and developing to appeal to games hobbyists.