In May 2023, I completed my PhD in Education at Harvard, where I also served as a researcher, instructor, and teaching fellow. In the Fall of 2023 I will join Northeastern University as an Assistant Professor in the College of Art, Media, and Design, with a primary appointment in the department of Art + Design and a secondary appointment in Communication Studies. I will also maintain a courtesy appointment at the Harvard Graduate School of Education as a Visiting Scholar in the Next Level Lab. Please note that this website may no longer be updated after the summer of 2023.

My research interests include how people learn in immersive technology-enabled environments like virtual reality (VR). In particular, I am interested in questions around how educational experiences may change how young people see themselves, and their motivation to learn, through the authentic "hands-on" tasks and environments the technology affords, and how such experiences may affect learners with diverse identities and cultural backgrounds.

 

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Recent Publications

Queiroz, A. C. M., M. M. R. P., McGivney, E., Liu, S., Anderson, C., Beamns, B., DeVeaux, C., Fazier, K., et al. (2023). Collaborative tasks in immersive virtual reality increase learning. In Proceedings of the 16th International Conference on Computer-Supported Collaborative Learning-CSCL 2023 . International Society of the Learning Sciences.Abstract

Advances in immersive virtual reality (IVR) are creating more computer-supported collaborative learning environments, but there is little research explicating how collaboration in IVR impacts learning. We ran a quasi-experimental study with 80 participants targeting ocean literacy learning, varying the manner in which participants interacted in IVR to investigate how the design of collaborative IVR experiences influences learning. Results are discussed through the lens of collaborative cognitive learning theory. Participants that collaborated to actively build a new environment in IVR scored higher for learning than participants who only watched an instructional guide’s avatar, or participants who watched the guide’s avatar and subsequently discussed what they learned while in IVR. Moreover, feeling negative emotions, feeling active in the environment, and feeling bonded to the group members negatively correlated with learning. Results shed light on the mechanisms behind how collaborative tasks in IVR can support learning.

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